rules
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I’ve been playing my game for literal years now, and No One has yet died of starvation, probably because I think I literally stole the price list from dnd, or possible a skerples post because I didn’t want to have to deal with this stupid money bullshit, but this current state of indignity has gone…
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This is the best kind of game update, but the least efficient for posting, an update based on the experience of play. Just a small update today: I haven’t been calling for skillchecks in my games with any frequency so I’m getting rid of them. Some skills can stay though, all of my players like…
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Are you allowed to join a bandwagon you’ve already been co-opted into? The oath of vengeance was created by Kanaeth the Cerulean God, and legitimised by the Queen of the World at her behest. This was part of one of the Queens many reforms to the physical laws, replacing the old justice of Law with…
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A couple of simple diagetic advancements I’ve been wanting to use in my game. My game is already fairly complex as far as I’m concerned so both halos and heraldry are super simple. If you’re not playing a fighter these are the ways you can get better at combat, in addition to acquiring magic weapons…
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Challenge: A paladin of an unconventional law Law: By the manipulation of metal is man seperated from animal. Coppersmith You are proficient in fortitude saves and smithing. Smith (A)Each time you make an object there is a [Titles] in 6 chance of it being a masterowrk. Masterwork items are worth 1.5x as much. Masterwork weapons…
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At the end of each adventure, after your followers have rolled Morale, you might be able to level up some of the followers that were with you on that expedition. You get a number of points equal to the XP you gained to spend on your followers, this doesn’t detract at all from your XP:…
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Stealing this idea from Epistellar who was inspired by ACoUP. I’ve been wanting to rip off Epistellar’s post for ages and I love how Bret Devereaux gamifies these concepts. Please read both of these posts for a better understanding of the concept and good arguments about why they should be modelled – I just think…
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Being a spell list I have written for my game, eventually for use by a wizard class that is as yet unwritten. These spells are called Familiars because they are sentient (some of them are also sapient) creatures that spellcasters negotiate with and use to cause magical effects. Wizards will presumably get one or several…
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You fools! You are all fools! See how you have been lured out by the offering of bait. Just as I have been taught by my master. After I wrote my assassin for the bandvvagon back in febuary I realised that what with the new wealth of material from which to draw from It would…
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Challenge: Adapt a setting specific class to your setting! The Behemoth is a barbarian-type class from Loch’s amazing Qal Ashen setting, someone who’s embraced thr curse of too-much-life. They can fill their inventory slots with muscle, sinew and fat, gain natural weapons, eat curses and poison people with their blood. The Young Earth has no…
