My name is Nathaniel Ellingson and I am a software engineer and game developer based in the San Francisco Bay Area, and originally from Salt Lake City.
Since 2015 I have worked on mobile and console games using the Unity game engine. At Apple, I've worked on the Apple Vision Pro, writing sample apps and documentation, helping developers solve problems and release their apps.
Games
- Petite Asteroids - Released as a sample project for WWDC25, this project demonstrates how to build a video game for visionOS with RealityKit.
- Pixel Slide! - A solo-developed block sliding match-3 puzzle game with unique gameplay mechanics, daily leaderboards, social features, and more! Now available for Android and iOS .
- The customer support website for Pixel Slide! is available here.
- EverMerge - A fairy tale themed merge-3 game for Android and iOS.
- LEGO Brawls - A customizable platform brawler a la Smash Bros. for Apple Arcade and all major consoles.
- TRANSFORMERS: Tactical Arena - A Clash Royale style strategy game for Apple Arcade.
- TURDLE - A word game for your browser.
- Wobbly Words - A word game for iOS.
Talks
- Transform your game with Apple Vision Pro - Learn about all the ways you can bring your game to Apple Vision Pro. Presented on November 6th, 2025, at the Apple Developer Center in Cupertino.
- Build spatial experiences with RealityKit - Learn how to build spatial experiences using native Apple tools like RealityKit and Reality Composer Pro. Presented on October 22nd, 2025, at the Apple Developer Center in Cupertino.
Updated December 16th, 2025