You can usually find my commission status somewhere on my twitter profile! (Currently in my location.) Contact me through dms.
I will not draw:
- Overly complex designs (mechs, etc.)
- NSFW
- Gore
- Detailed backgrounds (yet)I typically post all of my commissions on social media, please let me know if this is something you'd prefer me not to do.
*Payment upfront, must pay me through paypal (please send under the Friends and Family option!!)
No refunds if I have already sent you a completed sketch.
Clients will be sent the first sketch before lining, please let me know of any major changes you would like during this stage. I will only change minor details past this point.
*Please allow up to a month or two for your commission to be completed, this is for my own mental health and to ensure that your commission turns out the best it can be :)
Keep in mind I am a busy college student !
I have the right to refuse a commission/issue a refund for any reason if I am not comfortable working with you or don't feel like I can meet my standards. (typically on more complex pieces/designs)At least one clear reference image of your character is required. I struggle a bit with aphantasia, so it is very hard for me to draw a character based off of description alone, and would not be able to provide you with a commission with quality up to my regular standards.
My prices are based off the amount of time and effort my art takes. They are non negotiable. Alternate forms of payment only available when posted as such.DO NOT use any of my art, commissioned or not, in any sort of AI training or image generation.
Changes are free in the sketch, so do make sure to speak up if there is anything you'd like added/removed.Once lined/colored, if there is a design mistake on my part, I will fix it for free. However, if it is something you left out/forgot to send in your refs, I may charge a small fee depending on the complexity of the change.
$35 USD, + $10 shading



*any extra doodles not included
$60 USD, +$15 shading




$75 USD, +$20 shading



