Cargo Features
[dependencies]
renderling = { version = "0.4.9", default-features = false, features = ["shaders", "gltf", "sdf", "tutorial", "bloom", "array_test", "bloom_downsample_fragment", "bloom_upsample_fragment", "bloom_mix_fragment", "bloom_vertex", "brdf_lut_convolution_fragment", "brdf_lut_convolution_vertex", "generate_mipmap_fragment", "generate_mipmap_vertex", "prefilter_environment_cubemap_fragment", "prefilter_environment_cubemap_vertex", "renderlet_fragment", "renderlet_vertex", "skybox_cubemap_fragment", "skybox_cubemap_vertex", "skybox_equirectangular_fragment", "skybox_vertex", "test_i8_i16_extraction", "test_spirv_atomics", "tonemapping_fragment", "tonemapping_vertex", "tutorial_passthru_fragment", "tutorial_implicit_isosceles_vertex", "tutorial_slabbed_vertices_no_instance", "tutorial_slabbed_vertices", "tutorial_slabbed_renderlet", "wasm", "winit"] }
- default = gltf, sdf, shaders, tutorial, winit
-
These default features are set whenever
renderlingis added withoutsomewhere in the dependency tree.default-features = false - shaders default = array_test, bloom, brdf_lut_convolution_fragment, brdf_lut_convolution_vertex, generate_mipmap_fragment, generate_mipmap_vertex, prefilter…cubemap_fragment, prefilter…cubemap_vertex, renderlet_fragment, renderlet_vertex, skybox_cubemap_fragment, skybox_cubemap_vertex, skybox_equirectangular_fragment, skybox_vertex, test_i8_i16_extraction, tonemapping_fragment, tonemapping_vertex
- gltf default
-
Enables gltf and serde_json
- sdf default
- tutorial default = tutorial_implicit_isosceles_vertex, tutorial_passthru_fragment, tutorial_slabbed_renderlet, tutorial_slabbed_vertices, tutorial_slabbed…no_instance
-
Affects
renderling::tutorial… - bloom shaders = bloom_downsample_fragment, bloom_mix_fragment, bloom_upsample_fragment, bloom_vertex
- array_test shaders
-
shaders
- bloom_downsample_fragment bloom?
-
Affects
bloom::bloom_downsample_fragment,linkage::bloom_downsample_fragment… - bloom_upsample_fragment bloom?
-
Affects
bloom::bloom_upsample_fragment,linkage::bloom_upsample_fragment… - bloom_mix_fragment bloom?
-
Affects
bloom::bloom_mix_fragment,linkage::bloom_mix_fragment… - bloom_vertex bloom?
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Affects
bloom::bloom_vertex,linkage::bloom_vertex… - brdf_lut_convolution_fragment shaders
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Affects
convolution::brdf_lut_convolution_fragment,linkage::brdf_lut_convolution_fragment… - brdf_lut_convolution_vertex shaders
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Affects
convolution::brdf_lut_convolution_vertex,linkage::brdf_lut_convolution_vertex… - generate_mipmap_fragment shaders
-
Affects
convolution::generate_mipmap_fragment,linkage::generate_mipmap_fragment… - generate_mipmap_vertex shaders
-
Affects
convolution::generate_mipmap_vertex,linkage::generate_mipmap_vertex… - prefilter_environment_cubemap_fragment shaders
-
Affects
convolution::prefilter_environment_cubemap_fragment,linkage::prefilter_environment_cubemap_fragment… - prefilter_environment_cubemap_vertex shaders
-
Affects
convolution::prefilter_environment_cubemap_vertex,linkage::prefilter_environment_cubemap_vertex… - renderlet_fragment shaders
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Affects
linkage::renderlet_fragment,stage::renderlet_fragment… - renderlet_vertex shaders
-
Affects
linkage::renderlet_vertex,stage::renderlet_vertex… - skybox_cubemap_fragment shaders
-
Affects
linkage::skybox_cubemap_fragment,skybox::skybox_cubemap_fragment… - skybox_cubemap_vertex shaders
-
Affects
linkage::skybox_cubemap_vertex,skybox::skybox_cubemap_vertex… - skybox_equirectangular_fragment shaders
-
Affects
linkage::skybox_equirectangular_fragment,skybox::skybox_equirectangular_fragment… - skybox_vertex shaders
-
Affects
linkage::skybox_vertex,skybox::skybox_vertex… - test_i8_i16_extraction shaders
- test_spirv_atomics
-
Affects
stage::test_atomic_i_increment,stage::test_atomic_load_and_store,stage::test_atomic_exchange,stage::test_atomic_compare_exchange,stage::test_atomic_i_decrement,stage::test_atomic_i_add_sub… - tonemapping_fragment shaders
-
Affects
linkage::tonemapping_fragment,tonemapping::tonemapping_fragment… - tonemapping_vertex shaders
-
Affects
linkage::tonemapping_vertex,tonemapping::tonemapping_vertex… - tutorial_passthru_fragment tutorial
-
Affects
linkage::tutorial_passthru_fragment,tutorial::tutorial_passthru_fragment… - tutorial_implicit_isosceles_vertex tutorial
-
Affects
linkage::tutorial_implicit_isosceles_vertex,tutorial::tutorial_implicit_isosceles_vertex… - tutorial_slabbed_vertices_no_instance tutorial
-
Affects
linkage::tutorial_slabbed_vertices_no_instance,tutorial::tutorial_slabbed_vertices_no_instance… - tutorial_slabbed_vertices tutorial
-
Affects
linkage::tutorial_slabbed_vertices,tutorial::tutorial_slabbed_vertices… - tutorial_slabbed_renderlet tutorial
-
Affects
linkage::tutorial_slabbed_renderlet,tutorial::tutorial_slabbed_renderlet… - wasm
-
Enables fragile-send-sync-non-atomic-wasm of wgpu ^22.1.0
wgpu:
Implement
SendandSyncon Wasm, but only if atomics are not enabled.WebGL/WebGPU objects can not be shared between threads. However, it can be useful to artificially mark them as
SendandSyncanyways to make it easier to write cross-platform code. This is technically very unsafe in a multithreaded environment, but on a wasm binary compiled without atomics is a definitionally single-threaded environment.
Features from optional dependencies
In crates that don't use the dep: syntax, optional dependencies automatically become Cargo features. These features may have been created by mistake, and this functionality may be removed in the future.
dependencies for CPU and GPU code
- winit not spirv default