NOTE: Download Links can be found at the bottom of the thread!
Hello o/
I've been working on a resource pack for a while, and now I'm ready to release a download with everything in the pack so far. Most recently, I took a few features from Vanilla+ and updated/improved them (vanilla+ is the base resource pack that I used when making my own pack, with permission from @TBlazeWarriorT. There is a handful of textures that are still leftover that I haven't gotten around to changing yet).
Anyway, the download for my pack can be found below, after the example showcase images:
NOTE: pack is meant for optifine 1.8.9 version L6. The pack may not work if you don't use this version of optifine!
Also, the textures in my pack are based on the style of 1.14+ default textures, so it is highly recommended you get a pack with 1.14+ textures to pair with this pack.
NEWEST UPDATE! Long Overdue Update (9/18/2024)
After 3 years I finally have an update. It's been so long I don't even remember/know what's in it. I can say that a lot of things have been updated though. Glacite Tunnels, Blaze Slayer (mostly), lots of miscellaneous changes, UI reworks, and more.
Dungeons pt 3 + Crystal Hollows (9/12/2021)
Starting new classes on the 13th, as such I am releasing this update without properly checking to make sure I got everything (in case classes take too much time). If I missed anything, oh well - I'll do it later. This update finished the essence guide (except jerrychine gun, I forgot to do it) and includes almost everything from Crystal Hollows. Also arrow textures and a little misc stuff.
Because of the rush, not many good pictures. But I'll put a few
Gemstones and some random assortment of items (forgot to fill the background in the middle of the drill handles, deal with it)
Here's the arrows.
That's all for update/announcement notes, they are not that great but they get the idea across. Let me know if you find any major bugs (other than tiered achievements, I'm aware of it), and I hope you like the pack!
Dungeons pt 2 + Dante (4/15/2021)
Busy last couple weeks and still not done with all the dungeons stuff, but got a lot of the dungeons stuff done at least, and I plan to do the rest still. Let me know if you find any issues.
Dwarven Mines (2/21/2021)
Took a while to get another update, but Dwarven Mines update is now available. Let me know if you find any issues! I'm releasing this at 1 AM so forgive me for not having a changelog for it yet. Note that the Heart of the Mountain is, by nature, extremely hard for me to test due to only one reset per 24 hours. Let me know if you find any issues! I might have missed a few UI things - if I missed anything, let me know so I can add it in the next update.
After 3 years I finally have an update. It's been so long I don't even remember/know what's in it. I can say that a lot of things have been updated though. Glacite Tunnels, Blaze Slayer (mostly), lots of miscellaneous changes, UI reworks, and more.
Dungeons pt 3 + Crystal Hollows (9/12/2021)
Starting new classes on the 13th, as such I am releasing this update without properly checking to make sure I got everything (in case classes take too much time). If I missed anything, oh well - I'll do it later. This update finished the essence guide (except jerrychine gun, I forgot to do it) and includes almost everything from Crystal Hollows. Also arrow textures and a little misc stuff.
Because of the rush, not many good pictures. But I'll put a few
Gemstones and some random assortment of items (forgot to fill the background in the middle of the drill handles, deal with it)
Here's the arrows.
That's all for update/announcement notes, they are not that great but they get the idea across. Let me know if you find any major bugs (other than tiered achievements, I'm aware of it), and I hope you like the pack!
Dungeons pt 2 + Dante (4/15/2021)
Busy last couple weeks and still not done with all the dungeons stuff, but got a lot of the dungeons stuff done at least, and I plan to do the rest still. Let me know if you find any issues.
Dwarven Mines (2/21/2021)
Took a while to get another update, but Dwarven Mines update is now available. Let me know if you find any issues! I'm releasing this at 1 AM so forgive me for not having a changelog for it yet. Note that the Heart of the Mountain is, by nature, extremely hard for me to test due to only one reset per 24 hours. Let me know if you find any issues! I might have missed a few UI things - if I missed anything, let me know so I can add it in the next update.
Dungeons Part 1 (New Spooky Mode) (12/22/2020)
Due to it almost being Christmas and people wanting an update, I'll release what I have so far for the Dungeons gear update, then take a break for the holiday. Some of these textures will likely be changed in the next update, and of course the next update would also introduce textures for more dungeons equipment than this one does as well. Think of this as a 0.3.9 preview update before I finish the 0.4 (now 0.5) update.
GUI Part 1
SkyBlock menu and Enchanting UI have received a new look! Details in patch notes at the bottom of the thread. (Note the sack of sacks. It's the JAPPA bundle texture from 1.17's second snapshot. I did not make this particular texture. Same with the pufferfish bucket)
^ Enchantment icons ^
Armor Sets
Collection and Skill UI
Auction and Bazaar UI
Bows and Weapons
Potions
NPC Icons
Due to it almost being Christmas and people wanting an update, I'll release what I have so far for the Dungeons gear update, then take a break for the holiday. Some of these textures will likely be changed in the next update, and of course the next update would also introduce textures for more dungeons equipment than this one does as well. Think of this as a 0.3.9 preview update before I finish the 0.4 (now 0.5) update.
GUI Part 1
SkyBlock menu and Enchanting UI have received a new look! Details in patch notes at the bottom of the thread. (Note the sack of sacks. It's the JAPPA bundle texture from 1.17's second snapshot. I did not make this particular texture. Same with the pufferfish bucket)
^ Enchantment icons ^
Armor Sets
Collection and Skill UI
Auction and Bazaar UI
Bows and Weapons
Potions
NPC Icons
DOWNLOAD 1 (Google Drive)
NOTE: Pack only fully works on the latest full version of optifine 1.8.9 (Currently M5 unless there's a new one)
Link (note 2 versions)
Original (custom UI textures): https://drive.google.com/file/d/1Vw4TZHN47bsVJ2clbiAnS0cLfXxCtsKB/view
Classic (vanilla UI textures): https://drive.google.com/file/d/1q7-1LxsWkj3HgJJfaUfGJFljcC_-jR52/view
In theory the download works. You shouldn't need to request access. Just click the download button on the top right, or wherever it is. Let me know if it doesn't work.
DOWNLOAD 2 (Mediafire)
Link (note 2 versions)
Original (custom UI textures): https://www.mediafire.com/file/061zvjw9sq1t6cc/RNBW++v0.8.0.zip/file
Classic (vanilla UI textures): https://www.mediafire.com/file/kfelzveeu2wk9pn/RNBW++v0.8.0+Classic.zip/file
NOTE: Pack only fully works on the latest full version of optifine 1.8.9 (Currently M5 unless there's a new one)
Link (note 2 versions)
Original (custom UI textures): https://drive.google.com/file/d/1Vw4TZHN47bsVJ2clbiAnS0cLfXxCtsKB/view
Classic (vanilla UI textures): https://drive.google.com/file/d/1q7-1LxsWkj3HgJJfaUfGJFljcC_-jR52/view
In theory the download works. You shouldn't need to request access. Just click the download button on the top right, or wherever it is. Let me know if it doesn't work.
DOWNLOAD 2 (Mediafire)
Link (note 2 versions)
Original (custom UI textures): https://www.mediafire.com/file/061zvjw9sq1t6cc/RNBW++v0.8.0.zip/file
Classic (vanilla UI textures): https://www.mediafire.com/file/kfelzveeu2wk9pn/RNBW++v0.8.0+Classic.zip/file
Discord Server
Changelog:
- Textured every item in the essence guide (except Jerrychine Gun :c. I forgot to make a texture for it)
- Textured almost everything from Dwarven Mines
- This includes updated HoTM
- God pots actually have a texture now!
- I textured the arrows from the new city project. Just the arrows. No armor or weapon textures for you :c
- Fixed some bugs and stuff, don't know exactly what I fixed but I know I fixed them.
- Keeping track of stuff I did over the course of 5 months is hard, but knowing me I probably reworked a few ugly textures.
- For the same reason, I can't give a very specific list of changes.
- If you for some reason look in the files and see items that don't exist, that's not leaks about upcoming content. It's just me messing around and/or making examples for some ideas of mine.
- Textured almost everything from Dwarven Mines
- This includes updated HoTM
- God pots actually have a texture now!
- I textured the arrows from the new city project. Just the arrows. No armor or weapon textures for you :c
- Fixed some bugs and stuff, don't know exactly what I fixed but I know I fixed them.
- Keeping track of stuff I did over the course of 5 months is hard, but knowing me I probably reworked a few ugly textures.
- For the same reason, I can't give a very specific list of changes.
- If you for some reason look in the files and see items that don't exist, that's not leaks about upcoming content. It's just me messing around and/or making examples for some ideas of mine.
- Wither armor textures
- Tweaked some necron weapon textures
- Fixed some bugs
- All bow and weapon textures in the essence menu have been textured
- Shadow Assassin armor has been textured
- Resistance items have been textured
- Dante has a mayor icon - in a future update other mayors will have them, but Dante needed an icon now, not later.
- Improved perfect armor item textures
- Wand of atonement and Axe of the Shredded have been textured
- Probably some other miscellaneous changes
- Tweaked some necron weapon textures
- Fixed some bugs
- All bow and weapon textures in the essence menu have been textured
- Shadow Assassin armor has been textured
- Resistance items have been textured
- Dante has a mayor icon - in a future update other mayors will have them, but Dante needed an icon now, not later.
- Improved perfect armor item textures
- Wand of atonement and Axe of the Shredded have been textured
- Probably some other miscellaneous changes
- Fixed some potions not working properly in the potion toggle menu
- Fixed Bottle of Jyrre texture
- Fixed some issues with collection meters
- Fixed the scaling and positioning of Emerald Blade and Prismarine Blade
- Added Prismarine Bow (forgot to do that bow earlier)
- Added a ton of UI icons for the SkyBlock Menu
- Added enchanting icons to replace the old Vanilla+ textures
- Added a SkyBlock Menu texture to replace the old Vanilla+ one
- Updated collections for new content (for some reason Bonzo collection is not working and I can't fix it, not sure about the rest)
- Made some changes that will hopefully fix discoloration in every 5th tank and healer level. Unable to test myself
- Fixed Shredder using the non-cast texture when cast
- Fixed Booster Cookies not showing a custom texture in some UIs
- Updated some textures
- Theoretically made the social skill work (every 5th level wasn't working, not high enough level to test myself)
- Added Livid Dagger and Shadow Fury textures
- Added refined Mineral texture
- Updated Ferocity in the stats menu
Notes on Update:
As before, let me know if you find any issues! Also, I'll be able to better find them if you report them within the pack's Discord server, so consider joining if you find a bug. If you report issues here, I'll likely find them, but it's a little less accessible.
This update is the first part of GUI related stuff. I wanted to release an update with the bugs I've fixed, and I wanted to share the completed SB Menu icons, so I've release the UI stuff I have so far as a "part 1" update. More GUI stuff will come later, but I want to make textures for some gear before I do another GUI update.
- Fixed Bottle of Jyrre texture
- Fixed some issues with collection meters
- Fixed the scaling and positioning of Emerald Blade and Prismarine Blade
- Added Prismarine Bow (forgot to do that bow earlier)
- Added a ton of UI icons for the SkyBlock Menu
- Added enchanting icons to replace the old Vanilla+ textures
- Added a SkyBlock Menu texture to replace the old Vanilla+ one
- Updated collections for new content (for some reason Bonzo collection is not working and I can't fix it, not sure about the rest)
- Made some changes that will hopefully fix discoloration in every 5th tank and healer level. Unable to test myself
- Fixed Shredder using the non-cast texture when cast
- Fixed Booster Cookies not showing a custom texture in some UIs
- Updated some textures
- Theoretically made the social skill work (every 5th level wasn't working, not high enough level to test myself)
- Added Livid Dagger and Shadow Fury textures
- Added refined Mineral texture
- Updated Ferocity in the stats menu
Notes on Update:
As before, let me know if you find any issues! Also, I'll be able to better find them if you report them within the pack's Discord server, so consider joining if you find a bug. If you report issues here, I'll likely find them, but it's a little less accessible.
This update is the first part of GUI related stuff. I wanted to release an update with the bugs I've fixed, and I wanted to share the completed SB Menu icons, so I've release the UI stuff I have so far as a "part 1" update. More GUI stuff will come later, but I want to make textures for some gear before I do another GUI update.
-Added a lot of dungeons stuff
-Added a lot of spooky festival stuff
Let me know if you find any issues! I'll do a proper changelog when I actually finish the update.
-Added a lot of spooky festival stuff
Let me know if you find any issues! I'll do a proper changelog when I actually finish the update.
-Added all Dwarven Mines items that I could find
-Did all Dwarven Mine UI stuff I could find, except a few that I deemed low priority (opted to release earlier and deal with commissions menu later)
-Did a few extra textures (ex: bonemerang should be in here, and also changed a few UI textures a little).
Notes on Update:
Had a very hard time testing everything, and wasn't able to finish testing it all. Let me know if you find any issues, especially with the Heart of the Mountain!
-Did all Dwarven Mine UI stuff I could find, except a few that I deemed low priority (opted to release earlier and deal with commissions menu later)
-Did a few extra textures (ex: bonemerang should be in here, and also changed a few UI textures a little).
Notes on Update:
Had a very hard time testing everything, and wasn't able to finish testing it all. Let me know if you find any issues, especially with the Heart of the Mountain!
Attachments
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