<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="3.9.0">Jekyll</generator><link href="https://goostengine.github.io/feed.xml" rel="self" type="application/atom+xml" /><link href="https://goostengine.github.io/" rel="alternate" type="text/html" /><updated>2022-03-23T15:59:47+00:00</updated><id>https://goostengine.github.io/feed.xml</id><title type="html">Goost</title><subtitle>A general-purpose, extensible and customizable C++ extension for Godot Engine.</subtitle><entry><title type="html">Goost 1.2 is here!</title><link href="https://goostengine.github.io/2021/12/21/goost-1.2-is-here.html" rel="alternate" type="text/html" title="Goost 1.2 is here!" /><published>2021-12-21T00:00:00+00:00</published><updated>2021-12-21T00:00:00+00:00</updated><id>https://goostengine.github.io/2021/12/21/goost-1.2-is-here</id><content type="html" xml:base="https://goostengine.github.io/2021/12/21/goost-1.2-is-here.html">&lt;p&gt;&lt;a href=&quot;https://github.com/goostengine/goost&quot;&gt;&lt;strong&gt;Goost&lt;/strong&gt;&lt;/a&gt; 1.2 is released!&lt;/p&gt;

&lt;!--more--&gt;

&lt;h2 id=&quot;download&quot;&gt;&lt;a href=&quot;/download.html&quot;&gt;Download&lt;/a&gt;&lt;/h2&gt;

&lt;hr /&gt;

&lt;p&gt;Goost 1.2 is a new release adding a bunch of new useful features.&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;Play MIDI files (a new &lt;a href=&quot;https://goost.readthedocs.io/en/latest/components/audio.html&quot;&gt;“Audio” component&lt;/a&gt; is introduced as well).&lt;/li&gt;
  &lt;li&gt;Debug draw from anywhere using &lt;a href=&quot;https://github.com/goostengine/goost/pull/162&quot;&gt;&lt;code class=&quot;language-plaintext highlighter-rouge&quot;&gt;Debug2D&lt;/code&gt; singleton&lt;/a&gt;.&lt;/li&gt;
  &lt;li&gt;Spawn nodes from scenes and scripts using &lt;a href=&quot;https://github.com/goostengine/goost/pull/165&quot;&gt;&lt;code class=&quot;language-plaintext highlighter-rouge&quot;&gt;Spawner2D&lt;/code&gt; node&lt;/a&gt;.&lt;/li&gt;
  &lt;li&gt;Added &lt;a href=&quot;https://github.com/goostengine/goost/pull/153&quot;&gt;&lt;code class=&quot;language-plaintext highlighter-rouge&quot;&gt;GoostMath&lt;/code&gt; singleton&lt;/a&gt;, with interpolation functions such as Bezier, Catmull-Rom etc.&lt;/li&gt;
  &lt;li&gt;… and more!&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Please
&lt;a href=&quot;https://github.com/goostengine/goost/issues/new/choose&quot;&gt;report any issues&lt;/a&gt; you
find with Goost. For more details about the release, proceed to relevant
&lt;a href=&quot;https://github.com/goostengine/goost/discussions/169&quot;&gt;1.2-stable&lt;/a&gt; release
discussion page at GitHub, and don’t forget to spread the word!&lt;/p&gt;

&lt;p&gt;Thanks!&lt;/p&gt;</content><author><name>Andrii Doroshenko (Xrayez)</name></author><summary type="html">Goost 1.2 is released!</summary></entry><entry><title type="html">Goost 1.1 is here!</title><link href="https://goostengine.github.io/2021/11/07/goost-1.1-is-here.html" rel="alternate" type="text/html" title="Goost 1.1 is here!" /><published>2021-11-07T00:00:00+00:00</published><updated>2021-11-07T00:00:00+00:00</updated><id>https://goostengine.github.io/2021/11/07/goost-1.1-is-here</id><content type="html" xml:base="https://goostengine.github.io/2021/11/07/goost-1.1-is-here.html">&lt;p&gt;&lt;a href=&quot;https://github.com/goostengine/goost&quot;&gt;&lt;strong&gt;Goost&lt;/strong&gt;&lt;/a&gt; 1.1 is finally released!&lt;/p&gt;

&lt;!--more--&gt;

&lt;h2 id=&quot;download&quot;&gt;&lt;a href=&quot;/download.html&quot;&gt;Download&lt;/a&gt;&lt;/h2&gt;

&lt;hr /&gt;

&lt;p&gt;Perhaps you thought you’d never see Goost 1.1 to be released, but we’re here to
prove otherwise!&lt;/p&gt;

&lt;p&gt;Here’s the list of notable new features worth to be highlighted:&lt;/p&gt;

&lt;ul&gt;
  &lt;li&gt;&lt;a href=&quot;https://goost.readthedocs.io/en/latest/components/version_control.html&quot;&gt;Use Git&lt;/a&gt;
directly from the editor without having to download any plugins!&lt;/li&gt;
  &lt;li&gt;It’s now possible to &lt;a href=&quot;https://github.com/goostengine/goost/pull/104&quot;&gt;save GIFs&lt;/a&gt; from images!&lt;/li&gt;
  &lt;li&gt;&lt;a href=&quot;https://github.com/goostengine/goost/pull/123&quot;&gt;Command-line parsing&lt;/a&gt; made easy!&lt;/li&gt;
  &lt;li&gt;Experimental &lt;a href=&quot;https://github.com/goostengine/goost/pull/92&quot;&gt;multi-script&lt;/a&gt; support!&lt;/li&gt;
  &lt;li&gt;… and more.&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Please
&lt;a href=&quot;https://github.com/goostengine/goost/issues/new/choose&quot;&gt;report any issues&lt;/a&gt; you
find with the extension. For more details about the release, proceed to relevant
&lt;a href=&quot;https://github.com/goostengine/goost/discussions/142&quot;&gt;1.1-stable&lt;/a&gt; release
discussion page at GitHub, and don’t forget to spread the word!&lt;/p&gt;

&lt;h2 id=&quot;showcase&quot;&gt;Showcase&lt;/h2&gt;

&lt;div align=&quot;center&quot;&gt;
  &lt;img class=&quot;img w-100 mx-auto d-block p-2&quot; src=&quot;/assets/img/posts/pixel_over.png&quot; alt=&quot;PixelOver&quot; /&gt;
&lt;/div&gt;

&lt;p align=&quot;right&quot;&gt;&lt;i&gt;&lt;a href=&quot;https://pixelover.io/&quot;&gt;PixelOver&lt;/a&gt;, Goost is used to import/export animated images, generate palettes etc.&lt;/i&gt;&lt;/p&gt;

&lt;div align=&quot;center&quot;&gt;
  &lt;img class=&quot;img w-100 mx-auto d-block p-2&quot; src=&quot;/assets/img/posts/heavypaint.png&quot; alt=&quot;HEAVYPAINT&quot; /&gt;
&lt;/div&gt;

&lt;p align=&quot;right&quot;&gt;&lt;i&gt;&lt;a href=&quot;https://www.heavypaint.com/&quot;&gt;HEAVYPAINT&lt;/a&gt;, Goost is used for &quot;Fill Lasso&quot; tool and other image processing.&lt;/i&gt;&lt;/p&gt;

&lt;p&gt;By the way, you can also
&lt;a href=&quot;https://github.com/goostengine/goost/discussions/136&quot;&gt;showcase your creations made with Goost&lt;/a&gt;!
This is one of the best ways to support Goost, because it’s a bridge which
allows Godot core developers to evaluate whether a particular feature is worth
integrating directly into Godot, and this is one of the major reasons why Goost
exists in the first place: to create a truly complete and a useful engine.&lt;/p&gt;

&lt;p&gt;Thanks!&lt;/p&gt;</content><author><name>Andrii Doroshenko (Xrayez)</name></author><summary type="html">Goost 1.1 is finally released!</summary></entry><entry><title type="html">Goost 1.0 is here!</title><link href="https://goostengine.github.io/2021/05/26/goost-1.0-is-here.html" rel="alternate" type="text/html" title="Goost 1.0 is here!" /><published>2021-05-26T00:00:00+00:00</published><updated>2021-05-26T00:00:00+00:00</updated><id>https://goostengine.github.io/2021/05/26/goost-1.0-is-here</id><content type="html" xml:base="https://goostengine.github.io/2021/05/26/goost-1.0-is-here.html">&lt;p&gt;This is the first &lt;em&gt;stable&lt;/em&gt; release of
&lt;a href=&quot;https://github.com/goostengine/goost&quot;&gt;&lt;strong&gt;Goost&lt;/strong&gt;&lt;/a&gt;.&lt;/p&gt;

&lt;!--more--&gt;

&lt;ul&gt;
  &lt;li&gt;&lt;a href=&quot;/download.html&quot;&gt;Download&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;

&lt;hr /&gt;

&lt;p&gt;After a year of continuos voluntary work on both
&lt;a href=&quot;https://github.com/godotengine/godot&quot;&gt;Godot&lt;/a&gt; and Goost, the extension can be
considered good enough to use in real-life projects.&lt;/p&gt;

&lt;p&gt;Please
&lt;a href=&quot;https://github.com/goostengine/goost/issues/new/choose&quot;&gt;report any issues&lt;/a&gt; you
find with the extension. For more details about the release, proceed to relevant
&lt;a href=&quot;https://github.com/goostengine/goost/discussions/82&quot;&gt;1.0-stable&lt;/a&gt; release
discussion page at GitHub, and don’t forget to spread the word!&lt;/p&gt;

&lt;div align=&quot;center&quot;&gt;
  &lt;img class=&quot;img-fluid w-md-50 h-auto&quot; src=&quot;/assets/img/posts/goost_pixelated.png&quot; alt=&quot;Goost on a GridRect&quot; /&gt;
&lt;/div&gt;

&lt;hr /&gt;

&lt;p&gt;Thanks to all contributors who participated in the development!&lt;/p&gt;</content><author><name>Andrii Doroshenko (Xrayez)</name></author><summary type="html">This is the first stable release of Goost.</summary></entry><entry><title type="html">First release!</title><link href="https://goostengine.github.io/2021/04/23/first-release.html" rel="alternate" type="text/html" title="First release!" /><published>2021-04-23T00:00:00+00:00</published><updated>2021-04-23T00:00:00+00:00</updated><id>https://goostengine.github.io/2021/04/23/first-release</id><content type="html" xml:base="https://goostengine.github.io/2021/04/23/first-release.html">&lt;p&gt;This is the first public release of &lt;strong&gt;Goost&lt;/strong&gt;: the ambitious extension for
&lt;a href=&quot;https://godotengine.org/&quot;&gt;&lt;strong&gt;Godot Engine&lt;/strong&gt;&lt;/a&gt;!&lt;/p&gt;

&lt;!--more--&gt;

&lt;p&gt;Proceed to the &lt;a href=&quot;/download.html&quot;&gt;Download&lt;/a&gt; page to get the latest release of
Godot + Goost.&lt;/p&gt;

&lt;p&gt;The purpose of this beta release is to get some general feedback from the
community. Goost is still young and haven’t received much testing apart from the
Goost authors who take part in development - be it reporting bugs, improving
existing features, or creating new ones. If you’d like to know what Goost has to
offer, check out the &lt;a href=&quot;/features.html&quot;&gt;Features&lt;/a&gt; page.&lt;/p&gt;

&lt;p&gt;Due to this, Goost will likely undergo some compatibility breakage in the early
stages of development.&lt;/p&gt;

&lt;p&gt;We hope that you find Goost useful for fulfilling powerful ideas into your
projects. Remember: execution is only half the battle!&lt;/p&gt;

&lt;p&gt;If you’d like to discuss this, please proceed to relevant
&lt;a href=&quot;https://github.com/goostengine/goost/discussions/64&quot;&gt;1.0-beta&lt;/a&gt; release
discussion page at GitHub, and don’t forget to spread the word!&lt;/p&gt;

&lt;p&gt;Thank you!&lt;/p&gt;</content><author><name>Andrii Doroshenko (Xrayez)</name></author><summary type="html">This is the first public release of Goost: the ambitious extension for Godot Engine!</summary></entry></feed>