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Line Corp.
- Korea, Seoul
- http://blog.naver.com/pdpdds
Server Programming
An implementation of a small TCP/IP protocol stack for learning.
A customizable mobile mmorpg in .net core (C# Server) and Unity (C# Client)
Boost.Asio를 이용한 네트워크 프로그래밍(http://www.hanbit.co.kr/store/books/look.php?p_code=E7889843127) 책의 예제코드
The ultimate socket library for C and C++, supporting TCP, UDP and Unix sockets (DGRAM and STREAM) on Linux, FreeBSD, Solaris. See also my uvco library for a refreshed version!
Simple, message based, MMO Scale TCP networking in C#. And no magic.
A small, clean, linux-only thread-pool implementation using epoll with support for sockets, scheduled callbacks and TCP connections.
Scut is a free, open source, stable game server framework, which support C#/Python/Lua script, and support Unity3d, Cocos2dx, FlashAir client access.
Official home of the DB Browser for SQLite (DB4S) project. Previously known as "SQLite Database Browser" and "Database Browser for SQLite". Website at:
Wrapper library for the BSD sockets API with a nicer C99 interface
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#…
Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution


