framework
BigWorld Engine 2012 v2.0.1 vc2008sp1
A Go-implementation of the ECS (Entity-Component-System), focus on the development of game server.
nanomsg-next-generation -- light-weight brokerless messaging
Jupiter: Governance-oriented Microservice Framework.
Uber Go 语言编码规范中文版. The Uber Go Style Guide .
Scalable game server framework with clustering support, code notes. pitaya游戏服务器代码注释
gRPC proxy is a Go reverse proxy that allows for rich routing of gRPC calls with minimum overhead.
A lightweight concurrent server framework based on Golang.
DEMO: Mahjong server base on nano(https://github.com/lonng/nano)
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Lightweight, facility, high performance golang based game server framework
A fast,scalable,distributed game server framework for Node.js, Powered by TypeScript. 一个TypeScript写的node.js分布式游戏/应用服务器框架(原型基于pomelo)。
Scalable Distributed Game Server Engine with Hot Swapping in Golang
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
The pure golang implementation of nanomsg (version 1, frozen)
Event-driven network library for multi-threaded Linux server in C++11
High performance, simple, extensible golang open source network library
Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
gRPC to JSON proxy generator following the gRPC HTTP spec


