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@@ -104,14 +104,14 @@ It’s possible to use SQLite.swift in a target that doesn’t support framework
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3. Remove `import sqlite3` (and `@import sqlite3;`) from the SQLite.swift source files that call it.
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4. Add the following lines to your project’s [bridging header](https://developer.apple.com/library/prerelease/ios/documentation/Swift/Conceptual/BuildingCocoaApps/MixandMatch.html#//apple_ref/doc/uid/TP40014216-CH10-XID_79) (a file usually in the form of `$(TARGET_NAME)-Bridging-Header.h`.
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4. Add the following lines to your project’s [bridging header](https://developer.apple.com/library/prerelease/ios/documentation/Swift/Conceptual/BuildingCocoaApps/MixandMatch.html#//apple_ref/doc/uid/TP40014216-CH10-XID_79) (a file usually in the form of `$(TARGET_NAME)-Bridging-Header.h`).
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```swift
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#import<sqlite3.h>
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#import"SQLite-Bridging.h"
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```
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> _Note:_ Adding SQLite.swift source files directly to your application will both remove the `SQLite` module namespace and expose internal functions and variables. Please [report any namespace collisions and bugs](https://github.com/stephencelis/SQLite.swift/issues/new) you encounter.
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> _Note:_ Adding SQLite.swift source files directly to your application will both remove the `SQLite` module namespace(no need—or ability—to `import SQLite`) and expose internal functions and variables. Please [report any namespace collisions and bugs](https://github.com/stephencelis/SQLite.swift/issues/new) you encounter.
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