|
| 1 | +// Created by THE YOUNG PROGRAMMER aka NEMONET |
| 2 | + |
| 3 | +let scores = { |
| 4 | + x: 0, |
| 5 | + o: 0 |
| 6 | +}; |
| 7 | + |
| 8 | +function startGame (pl) { |
| 9 | + let player = pl; |
| 10 | + const elm = document.querySelectorAll(".box"); |
| 11 | + const finePositions = getFinePositions(); |
| 12 | + const position = finePositions[Math.floor(Math.random() * (finePositions.length - 0) + 0)]; |
| 13 | + |
| 14 | + if (!pl) { |
| 15 | + player = Math.floor(Math.random() * (3 - 1) + 1); |
| 16 | + switch (player) { |
| 17 | + case 1: |
| 18 | + player = "O"; |
| 19 | + break; |
| 20 | + case 2: |
| 21 | + player = "X"; |
| 22 | + break; |
| 23 | + } |
| 24 | + } |
| 25 | + |
| 26 | + if (getResult()) { |
| 27 | + return 0; |
| 28 | + } |
| 29 | + |
| 30 | + if (finePositions.length == 9) { |
| 31 | + swal(`Current Player is ${player}`,`${(()=>{ |
| 32 | + if (player == "X") { |
| 33 | + return "Tap any box to start ..."; |
| 34 | + } |
| 35 | + return "First is Device ,\n then tap any box for next move ..."; |
| 36 | + })()}`); |
| 37 | + } |
| 38 | + if (player == "O") { |
| 39 | + const el = elm[position]; |
| 40 | + el.setAttribute("o", ""); |
| 41 | + startGame("X"); |
| 42 | + } |
| 43 | + else { |
| 44 | + document.getElementById("playero").setAttribute("nplayer",""); |
| 45 | + document.getElementById("playerx").removeAttribute("nplayer"); |
| 46 | + finePositions.forEach((index)=>{ |
| 47 | + elm[index].addEventListener("click",addX); |
| 48 | + }); |
| 49 | + } |
| 50 | +} |
| 51 | + |
| 52 | +function getResult () { |
| 53 | + let x = 0; |
| 54 | + let o = 0; |
| 55 | + let i = 0; |
| 56 | + let winner = ""; |
| 57 | + let scoreArr = []; |
| 58 | + const boxes = document.querySelectorAll(".box"); |
| 59 | + boxes.forEach((el)=> { |
| 60 | + if (el.hasAttribute("x")) { |
| 61 | + scoreArr.push("X"); |
| 62 | + } |
| 63 | + else if (el.hasAttribute("o")) { |
| 64 | + scoreArr.push("O"); |
| 65 | + } |
| 66 | + else { |
| 67 | + scoreArr.push(i++); |
| 68 | + } |
| 69 | + }); |
| 70 | + const isDone = checkResult(scoreArr); |
| 71 | + if (isDone[0]) { |
| 72 | + scores[isDone[1].toLowerCase()]++; |
| 73 | + updateScores(); |
| 74 | + boxes.forEach((el ,index)=>{ |
| 75 | + el.removeEventListener("click",addX); |
| 76 | + if (index == isDone[2][0] || index == isDone[2][1] || index == isDone[2][2]) { |
| 77 | + return 0; |
| 78 | + } |
| 79 | + el.setAttribute("out",""); |
| 80 | + }); |
| 81 | + swal({ |
| 82 | + title: `Player ${isDone[1]} Won !`, |
| 83 | + text: "do you want to restart the game ?", |
| 84 | + icon: "success", |
| 85 | + buttons: true |
| 86 | + }) |
| 87 | + .then((willDelete) => { |
| 88 | + boxes.forEach((el)=>{ |
| 89 | + el.removeAttribute("x"); |
| 90 | + el.removeAttribute("o"); |
| 91 | + el.removeAttribute("out"); |
| 92 | + }); |
| 93 | + if (willDelete) { |
| 94 | + startGame(); |
| 95 | + } else { |
| 96 | + const playbox = document.getElementById("playbox"); |
| 97 | + document.getElementById("playerx").removeAttribute("nplayer"); |
| 98 | + document.getElementById("playero").removeAttribute("nplayer"); |
| 99 | + |
| 100 | + playbox.style.display = "flex"; |
| 101 | + swal("Tap play Button to Start !"); |
| 102 | + } |
| 103 | + }); |
| 104 | + return true; |
| 105 | + } |
| 106 | +} |
| 107 | + |
| 108 | +function checkResult (res) { |
| 109 | + const req = [[0,1,2],[3,4,5],[6,7,8],[0,3,6],[1,4,7],[2,5,8],[0,4,8],[2,4,6]]; |
| 110 | + let status = false; |
| 111 | + let pl = "no one"; |
| 112 | + let correct = null; |
| 113 | + req.forEach((i)=>{ |
| 114 | + if (!status) { |
| 115 | + if (res[i[0]] == "X" && res[i[1]] == "X" && res[i[2]] == "X" ) { |
| 116 | + status = true; |
| 117 | + pl = "X"; |
| 118 | + correct = i; |
| 119 | + } |
| 120 | + else if (res[i[0]] == "O" && res[i[1]] == "O" && res[i[2]] == "O" ){ |
| 121 | + status = true; |
| 122 | + pl = "O"; |
| 123 | + correct = i; |
| 124 | + } |
| 125 | + else if (getFinePositions(). length == 0) { |
| 126 | + status = true; |
| 127 | + pl = "No one"; |
| 128 | + correct = [9,9,9]; |
| 129 | + } |
| 130 | + } |
| 131 | + return 0; |
| 132 | + }); |
| 133 | + return [status , pl ,correct] ; |
| 134 | +} |
| 135 | + |
| 136 | +function addX (el) { |
| 137 | + const elm = document.querySelectorAll(".box"); |
| 138 | + el.srcElement.setAttribute("x",""); |
| 139 | + elm.forEach((el)=>{ |
| 140 | + el.removeEventListener("click",addX); |
| 141 | + }); |
| 142 | + document.getElementById("playerx").setAttribute("nplayer",""); |
| 143 | + document.getElementById("playero").removeAttribute("nplayer"); |
| 144 | + setTimeout(function() { |
| 145 | + startGame("O"); |
| 146 | + }, 1000); |
| 147 | +} |
| 148 | + |
| 149 | +function updateScores () { |
| 150 | + const xbox = document.getElementById("playerx"); |
| 151 | + const obox = document.getElementById("playero"); |
| 152 | + |
| 153 | + xbox.innerHTML = `<b>Player X</b> : ${scores.x}`; |
| 154 | + obox.innerHTML = `<b>Player O</b> : ${scores.o}`; |
| 155 | +} |
| 156 | + |
| 157 | +function getFinePositions () { |
| 158 | + const boxes = document.querySelectorAll(".box"); |
| 159 | + let finePositions = []; |
| 160 | + |
| 161 | + boxes.forEach((el, index) => { |
| 162 | + if (el.hasAttribute("x") || el.hasAttribute("o")) {} else { |
| 163 | + finePositions.push(index); |
| 164 | + } |
| 165 | + }); |
| 166 | + return finePositions; |
| 167 | +} |
| 168 | + |
| 169 | +window.onload = () => { |
| 170 | + swal("Tap play Button to start !"); |
| 171 | +document.getElementById("playbtn").onclick = (el) => { |
| 172 | + setTimeout(function() { |
| 173 | + const data = document.getElementById("data"); |
| 174 | + |
| 175 | + data.style.display = "flex"; |
| 176 | + el.target.parentNode.style.display = "none"; |
| 177 | + startGame(); |
| 178 | + }, 300); |
| 179 | +}; |
| 180 | +}; |
0 commit comments