* we use only half maintenance_work_mem, because there is some leaks
* during insertion and extract values
*/
- if (buildstate->accum.allocatedMemory >= maintenance_work_mem * 1024L / 2L)
+ if (buildstate->accum.allocatedMemory >= maintenance_work_mem * 1024L / 2L ||
+ buildstate->accum.maxdepth > GIN_MAX_TREE_DEPTH)
{
ItemPointerData *list;
Datum entry;
typedef XLogRecPtr GinNSN;
+/*
+ * Max depth allowed in search tree during bulk inserts. This is to keep from
+ * degenerating to O(N^2) behavior when the tree is unbalanced due to sorted
+ * or nearly-sorted input. (Perhaps it would be better to use a balanced-tree
+ * algorithm, but in common cases that would only add useless overhead.)
+ */
+#define GIN_MAX_TREE_DEPTH 100
+
/*
* Page opaque data in a inverted index page.
*/
/* gindatapage.c */
extern int compareItemPointers(ItemPointer a, ItemPointer b);
-extern void
-MergeItemPointers(
- ItemPointerData *dst,
+extern void MergeItemPointers(ItemPointerData *dst,
ItemPointerData *a, uint32 na,
- ItemPointerData *b, uint32 nb
-);
+ ItemPointerData *b, uint32 nb);
extern void GinDataPageAddItem(Page page, void *data, OffsetNumber offset);
extern void PageDeletePostingItem(Page page, OffsetNumber offset);