Mechanics: Modular Writing – Part II – A Practical Lesson
Alright, now that we know a bit more about what modular writing is, let’s try to do something in practice. In this case, I’ll use the game’s engine (haha, not like I have any ulterior motives by doing this, hint hint) as a way of verifying what we’re doing in practice. Meaning that this will be more of a practical lesson in modular writing rather than an article.