• Joined on 2020-08-28
A baseview backend for the Iced GUI library
Updated 2026-02-18 00:47:06 +01:00
A baseview backend and NIH-plug adapter for the egui Rust GUI library
Updated 2026-02-11 20:44:13 +01:00
A simple garbage collector which collects resources dropped on a realtime thread and safely deallocates them on another thread
Updated 2026-01-23 21:58:18 +01:00
A very basic Minecraft-ish clone for fun, written in Rust, Bevy, and WGPU
Updated 2025-12-27 02:08:39 +01:00
Updated 2025-11-04 17:13:39 +01:00
Create temporary Vecs of references without allocating/deallocating (useful for realtime code)
Updated 2025-10-05 23:49:16 +02:00
My curated list of audio DSP and plugin development resources
Updated 2025-09-22 19:44:16 +02:00
Powerful and flexible audio engine for games and other applications
Updated 2025-09-22 19:36:53 +02:00
A baseview backend for imgui-rs
Updated 2025-09-22 19:29:47 +02:00
A compilation of open source algorithms for fast approximations of expensive calculations for DSP
Updated 2025-09-22 19:25:34 +02:00
A self-expanding ring buffer similar to VecDeque optimized for working with slices of data
Updated 2025-09-22 19:19:19 +02:00
A fast ring buffer implementation optimized for working with slices written in Rust
Updated 2025-09-22 19:14:21 +02:00
A fast ring buffer implementation with cheap and safe indexing written in Rust
Updated 2025-09-22 19:09:54 +02:00
A collection of memory-efficient audio buffer types for realtime applications in Rust
Updated 2025-09-22 19:04:23 +02:00
A Rust port of the reverb module from the Vital/Vitalium synthesizer
Updated 2025-09-22 18:04:34 +02:00