Things we learnt designing ‘Register to vote’ | GDS design notes

A concise case study from gov.uk:

Designing for the constraints of mobile is useful – if we get the fundamentals of the service working on small screens and slow network speeds, it can work on more capable devices.

Things we learnt designing ‘Register to vote’ | GDS design notes

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The beauty of modern mobile websites · Pushing Pixels

Two observations of websites on mobile devices today:

  1. They are beautifully designed, with great typography, clear branding, all optimized for readability.
  2. I had to install Firefox, Adblock Plus and uBlock Origin, as well as manually select and remove additional elements such as subscription overlays.

Both observations are the result of conscious design decisions.

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When the news goes sideways – James Donohue – Medium

The BBC has been experimenting with some alternative layouts for some articles on mobile devices. Read on for the details, but especially for the philosophical musings towards the end—this is gold dust:

Even the subtext of Google’s marketing push around Progressive Web Apps is that mobile websites must aspire to be more like native apps. While I’m as excited about getting access to previously native-only features such as offline support and push notifications as the next web dev, I’m not sure that the mobile web should only try to imitate the kind of user interfaces that we see on native.

Do mobile websites really dream of being native apps, any more than they dreamt of being magazines?

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Responsive App Design

Dan Bricklin—co-creator of the original VisiCalc spreadsheet—turns his attention to responsive design, specifically for input-centric tasks.

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» Responsive Design for Apps — Part 1 Cloud Four Blog

A great piece by Jason analysing the ever-blurring lines between device classes.

Mind you, there is one question he doesn’t answer which would help clear up his framing of the situation. That question is:

What’s a web app?

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The Mobile context

Yes! Yes! Yes! Mark nails it: just because someone visits a site with a certain kind of device doesn’t mean you can make assumptions about their intentions.

  • Mobile != low download speed
  • Context != intent

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A problem shared is a problem halved. And the web has a big problem with awful overlays.

Mobile Planet by Luke Wroblewski

A presentation at An Event Apart Seattle 2019.

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Trying to get the balance right between discoverability and intrusiveness.

Luke Wroblewski: Mobile Web Design Moves

Liveblogging Luke’s talk at An Event Apart in Boston.